package model.impl.actionModifiers;

import model.impl.ActionBuilder;
import sharedGameLogic.enums.BattleEvent;

public class MagicFastAttackBuilder extends ActionBuilder {
	/**
	 * 
	 */
	
	/**
	 * 
	 */
	public MagicFastAttackBuilder(){
		attackStrengthModifier = 0.2F;
		attackSpeedModifier = 0.5F;
		attackPrecisionModifier = 0.1F;
		dodgeModifier = 0.1F;
		blockModifier = 0.1F;
		magicalStrengthModifier = 0.5F;
		magicalPrecisionModifier = 0.5F;
		actionType = BattleEvent.MAGIC_FAST_ATTACK;
	}
}
